Games, Simulations, and Virtual
Environments
This week, I want to introduce a virtual
environment and a game that have the potential to enhance adult education. Second
Life is available on http://secondlife.com/,
and the Restaurant Game can be reached via http://www.english-online.org.uk/games/restaurantgame.htm.
Second Life is an online virtual world. Everyone
can create an avatar by entering the site for free and start exploring this
world. It is not a game, but more of an online social environment to meet
people and visit places. Users can get as creative as they can while creating
their avatar and their virtual home. I selected this medium because learners
can practice English while communicating with their classmates or strangers in a
relaxed environment that does not involve competition. To incorporate this technology
into my professional practice, I would inform the learners that are at
intermediate level and above in the Preparatory Program about Second Life and
encourage them to join it. Then, I would start a Second Life Fun Club, which
learners can join as an extra-curricular activity, after class hours. I would
have scheduled meetings with the learners there, to assign them specific tasks
every week, such as “visit London and note down the most interesting person you
met there”. In our next meeting, learners would describe this person. Another way
I would use it is to ask my learners to reflect on their experiences in Second
Life, comparing them to their real life. I would ask them to write a weekly
reflection and submit it to me. I think learners who volunteer to join this
club would benefit from this experience tremendously because they would be
practicing English in a real-like environment according to their preferences. I
would just be there to guide them in this adventure. The website http://www.avatarlanguages.com/teaching/virtualworld.php
offers more ideas for using Second Life for educative purposes for those who
are interested.
The Restaurant Game is great for English
language learners to learn about the British culture. The player acts as a newly
employed waiter at the Brit Café, who is trying to serve customers the right
food. The menu consists of traditional British food, and the main aim is to familiarize
the player with these dishes. There are three categories in the menu: starters,
main course, and pudding and each has a number of scenarios in it once you
click. I selected this game because I think it is important for learners of
English to learn about the culture of the language they are studying, and food
is a big part of the culture. I could use this game in class in my lessons for
teaching purposes or I could assign certain scenarios as homework for my
learners to learn some meals by exploring themselves, depending on how
independent my learners are. I could test their achievement by giving them a
quick True/False test in class. Another way of incorporating this game into my
teaching is to turn certain scenarios into role-play activities in class. I could
assign a different scenario to pairs of learners and ask them to learn every
food on their menu. Then, in class, pairs could act out this scenario. I think
this game is a fun way to teach learners of English about the British culture,
and it could be integrated into the lesson in many ways.
Hi Izlem,
ReplyDeleteI think both of your suggestions would work well in a language class. I would especially like to use Second Life in my class because it is a communicative game. I think your idea of how to use it is great. It can be used both to practice speaking and writing. Learners do not always have the opportunity to practice English in a real-like environment, and this virtual environment provides them with that.
Thank you for your suggestions,
Seher
I am glad you have found my suggestion useful, Seher. Thank you for your response.
DeleteIzlem,
ReplyDeleteI love that you found a way to use Second Life for your English language learners and you have a variety of engaging activities planned. I especially like the weekly reflection assignments, I am a fan of learning journals and reflection papers. I tried to look at Second Life for teaching history and got too bogged down, frustrated, and left. I have saved your link and will look at it and may try again one day. The restaurant game seems great for learning about another culture and building vocabulary-thanks for your informative and interesting blog this week. Teri
Teri, I know that the game may be frustrating at the beginning; it takes some time to get used to it. However, I think it has great potential to enhance adult education, so it is worth a try. Thanks for responding.
DeleteHi Izlem,
ReplyDeleteI really liked the idea of using this virtual environment, Second Life as it gives learners a chance to meet people of different nations. My learners would love the idea of being able to chat with native speakers of English. As there is the option of being able to listen to one person only, they can even be more effective compared to the pair work activities done in class because of the noise level during them. You may also want to check out the videos Nik Peachey has recorded to train your learners touse the site more efficiently. The videos give ideas to teachers, too. You may find them at http://nikpeachey.blogspot.com/2007/08/teaching-english-in-second-life.html
Thank you for your great suggestions.
Su
Su, I will check this link out as soon as I have the time. Thanks for providing it and for responding.
ReplyDeleteHey Izlem,
ReplyDeleteI tried out the British Game. The game is pretty interesting and I have already learned some things about British food association words.
Thanks for the info!
Jeremy